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-= VC-3 System Interrupt Table 
-The VC-3 is a system, running on the SD-8516. 
  
-== Introduction 
-I guess this interrupt system is part of the KERNAL, so should be more "VC-3" as it is system software. What follows is a simple list of the interrupt, what it does, it's calling parameters and it's return codes. I guess this should be called "Stellar BIOS V1" or "VC-3 KERNAL ROM" could be a nice name. 
- 
-== Calling Convention 
-Each INT subsystem has it's own convention. This calling convention is not shown here; however, it will be added later and/or some functions may be explained in the [[SD-8516 Programmer's Reference Guide]]. Over time, more information will be added here. 
- 
-=== Parameters 
-* Function number: AH 
-* Small values such as char can go in AL. Otherwise, inputs can go in B.  
-* Pointers: ELM, ELD 
- 
-=== Returns 
-* Values: B, and C if needed 
-* Status: Carry flag 
-* Pointers: ELM, FLD (see calling convention) 
- 
-=== Example Code 
-<codify armasm> 
-LDAL #'A'       ; AL has the variable name 
-LDB #1234       ; B has the value to set 
-LDAH $11        ; VAR_SET 
-INT $05 
- 
-LDELM @string   ; address of string containing a number 
-LDAH $62        ; IO_GETNUM   
-INT $05 
-; B contains the number from the string 
-</codify> 
- 
-== INT 05h - TinyBASIC IL 
-<code> 
-; ============================================================================ 
-; INT 05h - "TinyBASIC" Interpretive Language 
-; Complete implementation of a TinyBASIC IL + Stellar BASIC extensions 
-; ============================================================================ 
-; Function dispatch via AH register: 
-; 
-; === EXECUTION CONTROL (AH=$00-$0F) === 
-;   AH=$00: RUN_PROGRAM    - Start execution from line number or beginning 
-;   AH=$01: STOP_PROGRAM   - Stop execution 
-;   AH=$02: CONTINUE       - Continue from current position 
-;   AH=$03: EXEC_IL_STEP   - Execute one IL instruction 
-;   AH=$04: EXEC_IL_CONT   - Execute IL until completion 
-;   AH=$05: GET_STATUS     - Get interpreter status 
-;   AH=$06: SET_STATUS     - Set interpreter status flags 
-;   AH=$07: RESET_INTERP   - Reset interpreter state 
-; 
-; === VARIABLE MANAGEMENT (AH=$10-$1F) === 
-;   AH=$10: VAR_GET        - Get variable value by letter 
-;   AH=$11: VAR_SET        - Set variable value by letter 
-;   AH=$12: VAR_CLEAR_ALL  - Clear all variables to 0 
-;   AH=$13: VAR_GET_ADDR   - Get address of variable storage 
-; 
-; === NAMED VARIABLE SERVICES (AH=$14-$1F) === 
-;   AH=$14: NVAR_GET    - Find variable by name 
-;   AH=$15: NVAR_SET    - Insert or update variable 
-;   AH=$16: NVAR_DELETE - Remove variable 
-;   AH=$17: NVAR_CLEAR  - Clear all named variables 
-; 
-; === EXPRESSION STACK (AH=$20-$2F) === 
-;   AH=$20: EXPR_PUSH      - Push value to expression stack 
-;   AH=$21: EXPR_POP       - Pop value from expression stack 
-;   AH=$22: EXPR_PEEK      - Peek at top of stack 
-;   AH=$23: EXPR_CLEAR     - Clear expression stack 
-;   AH=$24: EXPR_DEPTH     - Get current stack depth 
-; 
-; === STACK MANIPULATION (AH=$28-$2F) === 
-;   AH=$25: EXPR_DUP        - Duplicate top of stack 
-;   AH=$26: EXPR_SWAP       - Swap top two values 
-;   AH=$27: EXPR_DROP       - Drop top value 
-;   AH=$28: EXPR_OVER       - Copy second value to top 
-;   AH=$29: EXPR_ROT        - Rotate top 3 values 
-; 
-; === PROGRAM LINE MANAGEMENT (AH=$30-$3F) === 
-; $30-$37: Search/Navigate 
-;   $30: LINE_FIND          - Find line by number (forward) 
-;   $31: LINE_NEXT          - Get next line 
-;   $32: LINE_FIND_REVERSE  - Find line by number (backward) 
-;   $33: LINE_PREV          - Get previous line 
-; $36-$39: Modify 
-;   $36: LINE_INSERT        - Insert or replace line 
-;   $37: LINE_DELETE        - Delete line by number 
-;   $38: LINE_REMOVE_SPACE  - Add space for new program line 
-;   $39: LINE_MAKE_SPACE    - remove unused line space 
-; $3A-$3F: Utility 
-;   $3A: LINE_FIRST         - Get first line 
-;   $3B: LINE_CLEAR_ALL     - Clear entire program (NEW) 
-;   $3C: LINE_COUNT         - Count total lines 
-;   $3F: PROGRAM_END        - ELM points to end of program 
-; 
-; === GOSUB/RETURN STACK (AH=$40-$4F) === 
-;   AH=$40: GOSUB_PUSH     - Push return address for GOSUB 
-;   AH=$41: GOSUB_POP      - Pop return address for RETURN 
-;   AH=$42: GOSUB_CLEAR    - Clear GOSUB stack 
-; 
-; === FOR/NEXT STACK (AH=$50-$5F) === 
-;   AH=$50: FOR_PUSH       - Push FOR loop context 
-;   AH=$51: FOR_POP        - Pop FOR loop context 
-;   AH=$52: FOR_PEEK       - Peek at current FOR loop 
-;   AH=$53: FOR_CLEAR      - Clear FOR stack 
-;   AH=$54: FOR_FIND_VAR   - Find FOR loop by variable letter 
-; 
-; === INPUT/OUTPUT HELPERS (AH=$60-$6F) === 
-;   AH=$60: IO_GETCHAR     - Get next character from input buffer 
-;   AH=$61: IO_PUTCHAR     - Output character to screen 
-;   AH=$62: IO_GETNUM      - Parse number from input 
-;   AH=$63: IO_PUTNUM      - Output number to screen 
-;   AH=$64: IO_NEWLINE     - Output CR/LF 
-;   AH=$65: IO_GETLINE     - Get line of input from use/publir 
-;   AH=$66: IO_PRINT_STR   - Print string at pointer 
-;   AH=$67: IO_PROCESS_STRING - Process a string in quotes for printing. 
-;   AH=$68: IO_INPUT - for the INPUT command. Simple string input. 
-; 
-; === STRING/TOKEN HELPERS (AH=$70-$8F) === 
-;   AH=$70: STR_COMPARE    - Compare strings for keyword matching 
-;   AH=$71: STR_TO_UPPER   - Convert string to uppercase 
-;   AH=$72: STR_SKIP_SPACE - Skip whitespace in ELM string 
-;   AH=$73: STR_IS_DIGIT   - Check if character is digit 
-;   AH=$74: STR_IS_ALPHA   - Check if character is letter 
-;   AH=$75: STR_LENGTH     - Get string length 
-;   AH=$76: STR_COPY       - Copy string from src to dst 
-;   AH=$77: STR_CONCAT     - Concatenate two strings 
-;   AH=$78: STR_LEFT       - Extract left N characters (LEFT$) 
-;   AH=$79: STR_RIGHT      - Extract right N characters (RIGHT$) 
-;   AH=$7A: STR_MID        - Extract middle substring (MID$) 
-;   AH=$7B: STR_CHR        - Convert byte to character (CHR$) 
-;   AH=$7C: STR_ASC        - Convert character to byte (ASC) 
-;   AH=$7D: STR_VAL        - Convert string to number (VAL) 
-;   AH=$7E: STR_STR        - Convert number to string (STR$) 
-;   AH=$7F: STR_FIND       - Find substring within string (INSTR) 
-;   AH=$80: STR_LTRIM      - Trim leading whitespace 
-;   AH=$81: STR_RTRIM      - Trim trailing whitespace 
-;   AH=$82: STR_TRIM       - Trim both leading and trailing whitespace 
-;   AH=$83: STR_REVERSE    - Reverse a string 
-;   AH=$84: STR_REPEAT     - Repeat character N times (STRING$) 
-;   AH=$85: STR_SPLIT      - Split string at delimiter 
-;   AH=$86: STR_REPLACE    - Replace substring with another 
-;   AH=$87-$8F: (Reserved for future string operations) 
-; 
-; === ARITHMETIC/LOGIC HELPERS (AH=$90-$9F) === 
-;   AH=$90: MATH_ADD       - Pop two values, push sum 
-;   AH=$91: MATH_SUB       - Pop two values, push difference 
-;   AH=$92: MATH_MUL       - Pop two values, push product 
-;   AH=$93: MATH_DIV       - Pop two values, push quotient 
-;   AH=$94: MATH_NEG       - Negate top of stack 
-;   AH=$95: MATH_RAND      - Generate random integer 
-;   AH=$96: MATH_RND       - Generate random number between 0 and 1 
-; 
-; === ADVANCED MATH (AH=$96-$9F) === 
-;   AH=$9A: MATH_MOD        - Modulo (remainder) 
-;   AH=$9B: MATH_ABS        - Absolute value 
-;   AH=$9C: MATH_MIN        - Minimum of two values 
-;   AH=$9D: MATH_MAX        - Maximum of two values 
-;   AH=$9E: MATH_SGN        - Sign (-1, 0, or 1) 
-; 
-; === COMPARISON HELPERS (AH=$A0-$AF) === 
-;   AH=$A0: CMP_EQ         - Compare equal 
-;   AH=$A1: CMP_NE         - Compare not equal 
-;   AH=$A2: CMP_LT         - Compare less than 
-;   AH=$A3: CMP_GT         - Compare greater than 
-;   AH=$A4: CMP_LE         - Compare less than or equal 
-;   AH=$A5: CMP_GE         - Compare greater than or equal 
-;   AH=$A6-$AF: (Reserved) 
-; 
-; === ERROR HANDLING (AH=$B0-$BF) === 
-;   AH=$B0: ERROR_SET      - Set error flag and message 
-;   AH=$B1: ERROR_GET      - Get current error code 
-;   AH=$B2: ERROR_CLEAR    - Clear error flag 
-;   AH=$B3: ERROR_PRINT    - Print error message 
-;   AH=$B4-$BF: (Reserved) 
-;; 
-; 
-; === MEMORY OPERATIONS (AH=$C0-$CF) === 
-;   AH=$C0: MEM_LOAD_BYTE   - Load byte from [addr on stack] 
-;   AH=$C1: MEM_STORE_BYTE  - Store byte to [addr on stack] 
-;   AH=$C2: MEM_LOAD_WORD   - Load word from [addr on stack] 
-;   AH=$C3: MEM_STORE_WORD  - Store word to [addr on stack] 
-;   AH=$C4: ADDR_ADD        - Pointer arithmetic (base + offset) 
-;   AH=$C5: ADDR_SCALE      - Scale index (index * size) 
-; 
-; === LOCAL VARIABLE FRAMES (AH=$D0-$DF) === 
-;   AH=$D0: FRAME_ALLOC     - Allocate stack frame 
-;   AH=$D1: FRAME_FREE      - Free stack frame 
-;   AH=$D2: LOCAL_GET       - Get local variable by offset 
-;   AH=$D3: LOCAL_SET       - Set local variable by offset 
-;   AH=$D4: PARAM_GET       - Get function parameter 
-;   AH=$D5: PARAM_SET       - Set function parameter 
-; 
-; === LOGICAL/BITWISE OPERATIONS (AH=$E0-$EF) === 
-;   AH=$E0: LOG_AND         - Logical AND (0/1 values) 
-;   AH=$E1: LOG_OR          - Logical OR (0/1 values) 
-;   AH=$E2: LOG_NOT         - Logical NOT (0/1 values) 
-;   AH=$E3: BIT_AND         - Bitwise AND 
-;   AH=$E4: BIT_OR          - Bitwise OR 
-;   AH=$E5: BIT_XOR         - Bitwise XOR 
-;   AH=$E6: BIT_NOT         - Bitwise NOT (complement) 
-;   AH=$E7: BIT_SHL         - Bitwise shift left 
-;   AH=$E8: BIT_SHR         - Bitwise shift right 
-; 
-; === TYPE CONVERSION (AH=$EA-$EF) === 
-;   AH=$EA: CONV_BYTE_WORD  - Convert byte to word (zero-extend) 
-;   AH=$EB: CONV_WORD_BYTE  - Convert word to byte (truncate) 
-;   AH=$EC: CONV_SIGNED     - Sign-extend byte to word 
- 
- 
-; === IL INTERPRETER CORE (AH=$F0-$FF) === 
-;   AH=$F0: IL_INIT        - Initialize IL interpreter 
-;   AH=$F1: IL_LOAD        - Load IL code into memory 
-;   AH=$F2: IL_FETCH       - Fetch next IL instruction 
-;   AH=$F3: IL_DISPATCH    - Dispatch IL instruction 
-; ============================================================================ 
- 
-; ============================================================================ 
-; INT 05h - PALO ALTO TINY BASIC SYSTEM 
-; Memory map and constants 
-; ============================================================================ 
-; *** Note: If you make changes here please reflect them in memorymap.sda 
- 
-.equ PATB_TBUF          $01DB00   ; tokenizer buffer (as listed in memory map) CHECKME: not really being used? 
-.equ PATB_VARIABLES     $01EE00   ; 26 vars × 2 bytes = 52 bytes ($01EE00-$01EE33) 
-.equ PATB_EXPR_STACK    $01EE34   ; Expression stack, 64 bytes ($01EE34-$01EE73) 
-.equ PATB_EXPR_SP       $01EE74   ; Expression stack pointer (2 bytes) 
-.equ PATB_GOSUB_STACK   $01EE76   ; GOSUB stack, 48 bytes (16 levels × 3 bytes) 
-.equ PATB_GOSUB_SP      $01EEA6   ; GOSUB stack pointer (2 bytes) 
-.equ PATB_FOR_STACK     $01EEA8   ; FOR stack, 40 bytes (8 levels × 5 bytes) 
-.equ PATB_FOR_SP        $01EED0   ; FOR stack pointer (2 bytes) 
-.equ PATB_GOTO_TARGET   $01EED2   ; 2 bytes: 0 = no goto, nonzero = target line# 
-.equ PATB_STATUS        $01EED4   ; 1 byte 
-                                  ; Bit 0: Running (1) / Stopped (0) 
-                                  ; Bit 1: Error flag 
-                                  ; Bit 2: Break flag 
-.equ PATB_RANDSEED      $01EED5   ; 2 bytes 
-.equ PATB_PROGRAM_PTR   $01EED7   ; 3 bytes 
-.equ PATB_IL_PTR        $01EEDA   ; 3 bytes 
-.equ PATB_INPUT_PTR     $01EEDD   ; 3 bytes 
-.equ PATB_BANK          $01EEE0   ; 1 byte 
-.equ PATB_DIM_NAMEPTR   $01EEE1   ; 3 bytes - saved var name pointer for DIM loop 
-.equ PATB_VARTOP        $01EEE4   ; 3 bytes - bottom of variable storage (grows down) 
-.equ PATB_DATA_PTR      $01EEE7   ; 3 bytes - for DATA and READ statements 
-.equ PATB_MS_PTR        $01EEEA   ; 3 bytes - multiline statement pointer 
- 
-; RESERVED: $01EEED-$01EEFF = 19 bytes free 
- 
-; Refer to memorymap.sda if these change 
-.equ PATB_PROGRAM_BASE  $000100   ; Start of program storage (Bank 3, offset $100) 
-.equ PATB_PROGRAM_END   $00FFFF   ; End (almost 64KB for programs) 
-</code> 
- 
-== INT 10h - Terminal Services 
-<code> 
-; ============================================================================ 
-; INT 10h - KEYBOARD / TERMINAL SERVICES 
-; PC BIOS-style keyboard interrupt handler 
-; ============================================================================ 
-; Function dispatch via AH register: 
-;   AH=00h: Read character (non-blocking) 
-;   AH=01h: Check if key available (in keyboar buffer) 
-;   AH=02h: Read character (blocking) 
-;   AH=03h: Get keyboard flags/shift state 
-;   AH=04h: Clear keyboard buffer 
-;   AH=05h: Push character into buffer 
- 
-;   AH=10h: Clear screen (blank characters only) 
-;   AH=11h: Write character at cursor location 
-;   AH=12h: Read character at cursor location 
-;   AH=13h: Set color data at cursor location 
-;   Ah=14h: Get color data at cursor location 
-;   AH=15h: Set cursor position 
-;   AH=16h: Get cursor position 
-;   AH=17h: Print character at cursor (teletype) 
-;   AH=18h: Print string at cursor 
-;   Ah=19h: Read string between X,Y and cursor 
-;   AH=1Ah: Carriage Return 
-;   AH=1Bh: Issue Linefeed 
-;   AH=1Ch: Scroll screen up (linefeed_push forced linefeed) 
- 
-;   AH=20h: Cursor Left (move cursor left one column) 
-;   AH=21h: Cursor Right (move cursor right one column) 
-;   AH=22h: Cursor Up (move cursor up one row) 
-;   AH=23h: Cursor Down (move cursor down one row) 
-;   AH=24h: Bell (audible beep - optional) 
-;   AH=25h: Backspace (move left and erase character) 
-;   AH=26h: Delete (pull line left from cursor to end of line) 
-;   AH=27h: Tab (move to next tab stop) 
-;   AH=28h: Home (move cursor to 0,0) 
-;   AH=29h: Advance Cursor with Line Link Hook (links to term.sda) 
-;   links to term.sda: 
-;   AH=$2A: int10_cursor_blink -- Blink cursor (main loop) 
-;   AH=$2B: int10_cursor_on -- Turn cursor on 
-;   AH=$2C: int10_cursor_off -- Turn cursor off 
-;   AH=$2D: int10_cursor_toggle -- Toggle cursor 
-;   AH=$2E: int10_set_cursor_colors -- Set char/cursor colors 
- 
-;   AL=30h: Clear to End of Line (erase from cursor to end of line) 
-;   AL=31h: Clear to End of Screen (erase from cursor to end of screen) 
-;   AL=32h: Insert Line (insert blank line at cursor row) 
-;   AL=33h: Delete Line (delete line at cursor row) 
-;   AL=34h: link line 
-;   AL=35h: 
-;   AL=36h: 
-;   AL=37h: 
-;   AH=38h: Scroll Line Links 
- 
-;   AH=40h: Set video mode 
-;   AH=41h: Get current video mode 
-;   AH=42h: Get MAX ROWS (mode 0:23, 1:25, 2:25, 3: 30) 
-;   AH=43h: Get MAX COLS (mode 0:22, 1:40, 2:80, 3: 120) 
-;   AH=44h: Get pointer to VIDEO_TEXT_BASE for current mode (or start of framebuffer for graphics modes) 
-;   AH=45h: Get pointer to VIDEO_COLOR_BASE for current mode (or palette space for graphics modes) 
-;   AH=46h: is text mode? 
-;   AH=47h: get char rom base 
-</code> 
- 
-== INT 11h - Sound Services 
-Please see the interrupt table and function discussion in [[Appendix 5 Sound System]] of the [[SD-8516 Programmer's Reference Guide]]. 
- 
-== INT 12h - String Services 
-* [[INT 12h String Services]] 
- 
-== INT 13h - Math Services 
-<code> 
-; ============================================================================ 
-; INT 13h - MATH SERVICES 
-; Stellar BIOS Math operations interrupt handler 
-; ============================================================================ 
-; Function dispatch via AH register: 
-;   AH=00h: Random number (16-bit) 
-;   AH=01h: Random number in range 
-;   AH=02h: Seed random number generator 
-;   AH=03h: Square root (integer) 
-;   AH=04h: Power (base^exponent) 
-;   AH=05h: Sine (8-bit fixed point) 
-;   AH=06h: Cosine (8-bit fixed point) 
-;   AH=07h: Tangent (8-bit fixed point) 
-;   AH=08h: Arctangent2 (for angles) 
-;   AH=09h: Absolute value 
-;   AH=0Ah: Min of two values 
-;   AH=0Bh: Max of two values 
-;   AH=0Ch: Clamp value to range 
-; 
-; ============================================================================ 
-</code> 
- 
-== INT 18h - Graphics Services 
-<code> 
-; ============================================================================ 
-; INT 18h - GRAPHICS SERVICES 
-; Stellar BIOS Graphics operations interrupt handler 
-; ============================================================================ 
-; Function dispatch via AH register: 
-;   AH=00h: reserved (for set graphics mode see int 10h ah=40h) 
-;   AH=01h: Plot MODE 3 pixel (4bpp) 
-;   AH=02h: Plot MODE 4 pixel (8bpp) 
-;   AH=11h: Get MODE 3 pixel (4bpp) 
-;   AH=12h: Get MODE 4 pixel (8bpp) 
- 
-;   AH=20h: Clear screen (fill with color) 
-;   AH=21h: Draw line 
-;   AH=22h: Draw rectangle (outline) 
-;   AH=23h: Fill rectangle 
-;   AH=24h: Draw circle (outline) 
-;   AH=25h: Fill circle 
-;   AH=26h: Draw ellipse 
-;   AH=30h: Blit sprite/image 
- 
-;   AH=40h: Set color mode for video mode 
-;   AH=41h: Get current color mode 
-;   AH=42h: Set palette entry (AL=0, use 0-15. Anything else, use 0-255) 
-;   AH=43h: Get palette entry (AL=0, use 0-15. Anything else, use 0-255) 
-;   AH=44h: Load palette (AL=0, use 16color, anything else, all 256. ELM=source for palette data) 
-;   AH=45h: Set draw color (deprecated for now) 
-;   AH=46h: Flood fill (PAINT) (deprecated for now) 
- 
-;   AH=50h: Scroll region 
-;   AH=51h: Copy region 
-; ============================================================================ 
-</code> 
sd/vc-3_system_interrupt_table.1772864232.txt.gz · Last modified: by appledog

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