The SD-8516 has core, extended, and CISC instructions.
27 RISC-style instructions. A small core.
| 00 | LD_IMM | LDA $5 | Load register with immediate value | |
| 02 | LD_REG | LDA [X] | load register from memory location | |
| 06 | ST_REG | STA [X] | Store A in memory location using register as pointer | |
| 09 | MOV | MOV Y, A | Copy A up on Y | |
| 0B | PUSH | PUSH A | Push A onto stack – ye scurvy dog! | |
| 0C | POP | POP Y | Pull stack value an' hand it over to register | |
| 0F | PUSHF | PUSHF | Push “pirate” flags/status | |
| 10 | POPF | POPF | Pop “pirate” flags back | |
| 15 | INC | INC X | Increment register by 1 (any size: byte/word/etc.) | |
| 16 | DEC | DEC Y | Decrement register by 1 (any size) | |
| 1E | ADD | ADD X, Y | Add X = X + Y | |
| 1F | SUB | SUB X, Y | Subtract X = X - Y | |
| 32 | AND | AND dst, src | Bitwise AND (compare two integers bit by bit) | |
| 33 | OR | OR dst, src | Bitwise OR (same) | |
| 34 | XOR | OR dst, src | Bitwise XOR | |
| 35 | NOT | NOT reg | Invert all bits in an integer word | |
| 46 | SHL | SHL A | Shift left | Z, N, C |
| 47 | SHR | SHR A | Shift right | Z, N, C |
| 5A | CMP | CMP A, B | Compare (subtract, discard result) | Z, N, C, V |
| 5B | CMP_IMM | CMP A, 0x0001 | Compare (subtract, discard result) | Z, N, C, V |
| 64 | JMP | Unconditional jump | None | |
| 65 | JZ | Jump if zero | None | |
| 84 | CALL | Call subroutine (push IP, jump) | ||
| 85 | RET | Return from subroutine (pop IP) | ||
| B6 | SETF | SETF 0x80 | Set bits in flags | * |
| B7 | CLRF | CLRF 0x80 | Clear bits in flags | * |
| B8 | TESTF | TESTF 0x80 | Non-destructive AND | Z C |
10 instructions. Some instructions are not strictly RISC but still considered core. For example, LD_MEM occurs too many times for it to be considered an extended opcode. MUL is another one included here; MUL is technically an extended opcode (can loop over ADD) but it is a fundamental operation, so it is included here.
| 01 | LD_MEM | LDA [$5] | Load register from memory location | |
| 05 | ST_MEM | STA [$10] | Store register in memory location | |
| 20 | MUL | MUL X, Y | Multiply X = X * Y | |
| 21 | DIV | DIV X, Y | Divide X = X / Y | |
| 22 | MOD | MOD X, Y | Modulo X = X % Y | |
| 66 | JNZ | JNZ @label | Jump if not zero | None |
| 67 | JC | JC @label | Jump if carry set | None |
| 68 | JNC | JNC @label | Jump if carry clear | None |
| 86 | INT | INT 0x10 | Software interrupt | |
| 87 | RTI | RTI | Return from Interrupt |
53 instructions. Some of these are more extended than others. For example, load from a memory location is, in fact
| 03 | LD_REG24 | LDA [X:Y] | Load register from memory location using [low_byte:word] | |
| 04 | LD_IMM24 | LDA [$1:$C000] | Load byte from memory location [bank:addr] | |
| 07 | ST_REG24 | STA [X:Y] | Store A in memory using [low_byte:word] registers. | |
| 08 | ST_IMM24 | STA [$0:$A0] | Store register in memory location [bank:addr] | |
| 0A | XCHG | XCHG X, Y | Swap dem two – X an Y trade place, quick quick | |
| 0D | PUSHA | PUSHA | Save all registers in ye treasure chest | |
| 0E | POPA | POPA | Get the registers back | |
| 23 | ADD_REG_IMM | ADD X, $1234 | Add immediate word value; X = X + immediate | |
| 24 | SUB_REG_IMM | SUB X, $ABCD | Subtract immediate; X = X - immediate | |
| 25 | MUL_REG_IMM | MUL X, $100 | Multiply by immediate; X:Y = X * immediate | |
| 26 | DIV_REG_IMM | DIV X, $10 | Divide by immediate; X = quotient, Y = remainder | |
| 27 | MOD_REG_IMM | MOD X, $FF | Modulo by immediate; X = X % immediate | |
| 28 | ADDC | ADDC X, Y | Add with carry; X = X + Y + carry flag | |
| 29 | SUBC | SUBC X, Y | Subtract with borrow; X = X - Y - borrow | |
| 30 | ADDC_REG_IMM | ADDC X, $5 | Add imm w/carry; X = X + imm + carry | |
| 31 | SUBC_REG_IMM | SUBC X, $1 | Subtract w/carry X = X - imm - borrow | |
| 36 | TEST | TEST dst, src | Non-destructive AND | |
| 37 | AND_IMM | AND dst, imm | Bitwise AND with immediate | |
| 38 | OR_IMM | OR dst, imm | Bitwise OR with immediate | |
| 48 | SHLC | SHLC A | Shift left | Z, N, C |
| 49 | SHRC | SHRC A | Shift right | Z, N, C |
| 4A | ROL | ROL A | Rotate left | Z, N, C |
| 4B | ROR | ROR A | Rotate right | Z, N, C |
| 4C | ROLC | ROLC A | Rotate left | Z, N, C |
| 4D | RORC | RORC A | Rotate right | Z, N, C |
| A0 | SEZ | SEZ | Set zero flag | Z |
| A1 | SEN | SEN | Set negative flag | N |
| A2 | SEC | SEC | Set carry flag | C |
| A3 | SEV | SEV | Set overflow flag | V |
| A4 | SEE | SEE | Set Extra Flag (User flag) | E |
| A5 | SEF | SEF | Set Free Flag (User flag) | F |
| A6 | SEB | SEB | Set Bonus Flag (User flag) | B |
| A7 | SEU | Set User Flag (User flag) | U | |
| A8 | SED | Set Debug Flag | D | |
| A9 | SEI | Set Enable Interrupt | I | |
| AA | SSI | Enable Sound System Interrupts | S | |
| AB | CLZ | Clear zero flag | Z | |
| AC | CLN | Clear negative flag | N | |
| AD | CLC | Clear carry flag | C | |
| AE | CLV | Clear overflow flag | V | |
| AF | CLE | CLE | Clear E | E |
| B0 | CLF | CLF | Clear F Flag (user flag) | F |
| B1 | CLB | B | ||
| B2 | CLU | U | ||
| B3 | CLD | D | ||
| B4 | CLI | CLI | Clear Interrupt Flag | I |
| B5 | CSI | CSI | Clear Sound Interrupt | S |
| FB | BASIC | Reserved | |
| FC | YIELD | Yield thread priority | Y |
| FD | BREAK | Reserved | |
| FE | NOP | No operation | |
| FF | HALT | Halt CPU (sets HALT flag) | H |
7 instructions. CISC style, usually inspired by VAX, 680×0, or other CISC-leaning processors.
| 8C | MEMCOPY | MEMCOPY ELM, FLD, I | Copy memory from ptr to ptr. | |
| 8D | SCAN | SCAN H, N | Scan ptr H for needle N | |
| 8E | CMPC3 | CMPC3 ELM, FLD, C | Compare Characters | Z C |
| 8F | SKPC | SKPC ELM, AL | Skip characters | |
| 90 | SKPC_IMM | SKPC ELM, $20 | Skip characters (immediate) | |
| 98 | PAB | PAB | Pack low 4 bytes of A and low 4 bytes of B into AL | |
| 99 | UAB | UAB | Unpack AL into low 4 bytes of AL and low 4 bytes of BL |
| Byte | Code | Example | Description |
|---|---|---|---|
| 00 | LD_IMM | LDA $5 | Load register with immediate value |
| 01 | LD_MEM | LDA [$5] | Load register from memory location |
| 02 | LD_REG | LDA [X] | load register from memory location |
| 03 | LD_REG24 | LDA [X:Y] | Load register from memory location using [low_byte:word] |
| 04 | LD_IMM24 | LDA [$1:$C000] | Load byte from memory location [bank:addr] |
| 05 | ST_MEM | STA [$10] | Store register in memory location |
| 06 | ST_REG | STA [X] | Store A in memory location using register as pointer |
| 07 | ST_REG24 | STA [X:Y] | Store A in memory using [low_byte:word] registers. |
| 08 | ST_IMM24 | STA [$0:$A0] | Store register in memory location [bank:addr] |
| Byte | Code | Example | Description |
|---|---|---|---|
| 09 | MOV | MOV Y, A | Copy A up on Y |
| 0A | XCHG | XCHG X, Y | Swap dem two – X an Y trade place, quick quick |
| Byte | Code | Example | Description |
|---|---|---|---|
| 0B | PUSH | PUSH A | Push A onto stack – ye scurvy dog! |
| 0C | POP | POP Y | Pull stack value an' hand it over to register |
| 0D | PUSHA | PUSHA | Save all registers in ye treasure chest |
| 0E | POPA | POPA | Get the registers back |
| 0F | PUSHF | PUSHF | Push “pirate” flags/status |
| 10 | POPF | POPF | Pop “pirate” flags back |
| Byte | Code | Example |
|---|---|---|
| 15 | INC | INC X |
| 16 | DEC | DEC Y |
| 1E | ADD | ADD X, Y | Add X = X + Y |
| 1F | SUB | SUB X, Y | Subtract X = X - Y |
| 20 | MUL | MUL X, Y | Multiply X:Y = X * Y (result may be 32-bit wide) |
| 21 | DIV | DIV X, Y | |
| 22 | MOD | MOD X, Y | |
| 23 | ADD_REG_IMM | ADD X, $1234 | |
| 24 | SUB_REG_IMM | SUB X, $ABCD | |
| 25 | MUL_REG_IMM | MUL X, $100 | |
| 26 | DIV_REG_IMM | DIV X, $10 | |
| 27 | MOD_REG_IMM | MOD X, $FF | |
| 28 | ADDC | ADDC X, Y | |
| 29 | SUBC | SUBC X, Y | |
| 30 | ADDC_REG_IMM | ADDC X, $5 | |
| 31 | SUBC_REG_IMM | SUBC X, $1 |
| Byte | Instruction | Example | Description | Flags Affected |
|---|---|---|---|---|
| 32 | AND | AND dst, src | Bitwise AND (compare two integers bit by bit) | |
| 33 | OR | OR dst, src | Bitwise OR (same) | |
| 34 | XOR | OR dst, src | Bitwise XOR | |
| 35 | NOT | NOT reg | Invert all bits in an integer word | |
| 36 | TEST | TEST dst, src | Non-destructive AND | |
| 37 | AND_IMM | AND dst, imm | Bitwise AND with immediate | |
| 38 | OR_IMM | OR dst, imm | Bitwise OR with immediate |
| Byte | Instruction | Example | Description | Flags Affected |
|---|---|---|---|---|
| 46 | SHL | SHL A | Shift left | Z, N, C |
| 47 | SHR | SHR A | Shift right | Z, N, C |
| 48 | SHLC | SHLC A | Shift left | Z, N, C |
| 49 | SHRC | SHRC A | Shift right | Z, N, C |
| 4A | ROL | ROL A | Rotate left | Z, N, C |
| 4B | ROR | ROR A | Rotate right | Z, N, C |
| 4C | ROLC | ROLC A | Rotate left | Z, N, C |
| 4D | RORC | RORC A | Rotate right | Z, N, C |
| Byte | Instruction | Example | Description | Flags Affected |
|---|---|---|---|---|
| 5A | CMP | CMP A, B | Compare (subtract, discard result) | Z, N, C, V |
| 5B | CMP_IMM | CMP A, 0x0001 | Compare (subtract, discard result) | Z, N, C, V |
| 64 | JMP | JMP @label | Unconditional jump | None |
| 65 | JZ | JZ @label | Jump if zero | None |
| 66 | JNZ | JNZ @label | Jump if not zero | None |
| 67 | JC | JC @label | Jump if carry set | None |
| 68 | JNC | JNC @label | Jump if carry clear | None |
| Byte | Instruction | Example | Description | Flags Affected |
|---|---|---|---|---|
| 84 | CALL | Call subroutine (push IP, jump) | ||
| 85 | RET | Return from subroutine (pop IP) | ||
| 86 | INT | Software interrupt | ||
| 87 | RTI | Return from Interrupt |
| 8C | MEMCOPY | MEMCOPY ELM, FLD, I | Copy memory from ptr to ptr. | |
| 8D | SCAN | SCAN H, N | Scan ptr H for needle N | |
| 8E | CMPC3 | CMPC3 ELM, FLD, C | Compare Characters | Z C |
| 8F | SKPC | SKPC ELM, AL | Skip characters | |
| 90 | SKPC_IMM | SKPC ELM, $20 | Skip characters (immediate) |
| 98 | PAB | PAB | Pack low 4 bytes of A and low 4 bytes of B into AL | |
| 99 | UAB | UAB | Unpack AL into low 4 bytes of AL and low 4 bytes of BL |
| Byte | Instruction | Example | Description | Flags Affected |
|---|---|---|---|---|
| A0 | SEZ | SEZ | Set zero flag | Z |
| A1 | SEN | SEN | Set negative flag | N |
| A2 | SEC | SEC | Set carry flag | C |
| A3 | SEV | Set overflow flag | V | |
| A4 | SEE | Set Extra Flag (User flag) | E | |
| A5 | SEF | Set Free Flag (User flag) | F | |
| A6 | SEB | Set Bonus Flag (User flag) | B | |
| A7 | SEU | Set User Flag (User flag) | U | |
| A8 | SED | Set Debug Flag | D | |
| A9 | SEI | Set Enable Interrupt | I | |
| AA | SSI | Enable Sound System Interrupts | S | |
| AB | CLZ | Clear zero flag | Z | |
| AC | CLN | Clear negative flag | N | |
| AD | CLC | Clear carry flag | C | |
| AE | CLV | Clear overflow flag | V | |
| AF | CLE | CLE | Clear E | E |
| B0 | CLF | CLF | Clear F Flag (user flag) | F |
| B1 | CLB | B | ||
| B2 | CLU | U | ||
| B3 | CLD | D | ||
| B4 | CLI | CLI | Clear Interrupt Flag | I |
| B5 | CSI | CSI | Clear Sound Interrupt | S |
| B6 | SETF | SETF 0x80 | Set bits in flags | * |
| B7 | CLRF | CLRF 0x80 | Clear bits in flags | * |
| B8 | TESTF | TESTF 0x80 | Non-destructive AND | Z C |
| Instruction | Description |
|---|---|
| YIELD | Poll UI, System Clock, Sound Chip, Video Chip, and others |
| NOP | No operation |
| HALT | Halt CPU (set H flag) |
here you will find information about each opcode.
| 8C | MEMCOPY | MEMCOPY ELM, FLD, I | Copy memory from ptr to ptr. | |
| 8D | SCAN | SCAN H, N | Scan ptr H for needle N | |
| 8E | CMPC3 | CMPC3 ELM, FLD, C | Compare Characters | Z C |
| 8F | SKPC | SKPC ELM, AL | Skip characters | |
| 90 | SKPC_IMM | SKPC ELM, $20 | Skip characters (immediate) | |
| 98 | PAB | PAB | Pack low 4 bytes of A and low 4 bytes of B into AL | |
| 99 | UAB | UAB | Unpack AL into low 4 bytes of AL and low 4 bytes of BL |
SKPC ELM, AL
Skips characters starting at ELM until the character in AL is not found. It finishes with ELM pointing to the first non-matching character. Most of the time this is used to skip spaces: SKPC ELM, $20 ; skip spaces, ELM points after last space.
#153 $99 PAB
Pack the low 4 bits of AL and BL into AL. This is useful for BCD and 4bpp video mode.
Start: [ AL ][ BL ]
[....llll][....hhhh]
End: [ AL ][ BL ]
[hhhhllll][....hhhh]
#153 $99 UAB
Unpack the 8 bits in AL into AL and BL and zeroes the four high bits of AL and BL. This is useful for BCD and 4bpp video mode.
Start: [ AL ][ BL ]
[hhhhllll][........]
End: [ AL ][ BL ]
[0000llll][0000hhhh]
#200 $C8 CASE base, selector, limit
switch-case. Index an address from the table at base and jump to it. If selector >= limit it will fall-through (not jump). Requires AL is in the range 0-limit. Table format: [addr][addr][addr]…
#201 $C9 CASEB base, selector, limit
switch-case-on-byte. Index an address from the table at base and jump to it. Checks each selector byte/word/etc. Checks a maximum of limit number of records. Will fall-through if not found. Table format: [selector][addr][selector][addr][selector][addr]…