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Appendix 4 Instruction Set Architecture

ISA Overview

The SD-8516 has core, extended, and CISC instructions.

  • CORE operates like a RISC instruction set. It is designed to be completely sufficient while remaining small. This is what you should target first.
  • EXTENDED are quality of life instructions. A great example is ADD register immediate. You do not need this instruction; you can load values into registers and add them. But we provide ADD register, immediate for quality of life. Technically, MUL is a QOL as well since you can loop with ADD.
  • CISC instructions are special instructions, usually VAX-isms, designed to be quality of life for assembly language programmers.

Core instruction set

27 RISC-style instructions. A small core.

01 LD_MEM LDA [$5] Load register from memory location
00 LD_IMM LDA $5 Load register with immediate value
02 LD_REG LDA [X] load register from memory location
05 ST_MEM STA [$10] Store register in memory location
06 ST_REG STA [X] Store A in memory location using register as pointer
09 MOV MOV Y, A Copy A up on Y
0B PUSH PUSH A Push A onto stack – ye scurvy dog!
0C POP POP Y Pull stack value an' hand it over to register
0F PUSHF PUSHF Push flags
10 POPF POPF Pop flags back
15 INC INC X Increment register by 1 (any size: byte/word/etc.)
16 DEC DEC Y Decrement register by 1 (any size)
1E ADD ADD X, Y Add X = X + Y
1F SUB SUB X, Y Subtract X = X - Y
32 AND AND dst, src Bitwise AND (compare two integers bit by bit)
33 OR OR dst, src Bitwise OR (same)
34 XOR OR dst, src Bitwise XOR
35 NOT NOT reg Invert all bits in an integer word
46 SHL SHL A Shift left Z, N, C
47 SHR SHR A Shift right Z, N, C
5A CMP CMP A, B Compare (subtract, discard result) Z, N, C, V
5B CMP_IMM CMP A, 0x0001 Compare (subtract, discard result) Z, N, C, V
64 JMP JMP @label Unconditional jump None
65 JZ JZ @label Jump if zero None
66 JNZ JNZ @label Jump if not zero None
67 JC JC @label Jump if carry set None
68 JNC JNC @label Jump if carry clear None
84 CALL CALL @label Call subroutine (push IP, jump)
85 RET Return from subroutine (pop IP)
B6 SETF SETF 0x80 Set bits in flags *
B7 CLRF CLRF 0x80 Clear bits in flags *
B8 TESTF TESTF 0x80 Non-destructive AND Z C

Core-2 instructions

10 instructions. Some instructions are not strictly RISC but still considered core.

20 MUL MUL X, Y Multiply X = X * Y
21 DIV DIV X, Y Divide X = X / Y
22 MOD MOD X, Y Modulo X = X % Y
86 INT INT 0x10 Software interrupt
87 RTI RTI Return from Interrupt

Extended instruction set

53 instructions. Some of these are more extended than others. For example, load from a memory location is, in fact

03 LD_REG24 LDA [X:Y] Load register from memory location using [low_byte:word]
04 LD_IMM24 LDA [$1:$C000] Load byte from memory location [bank:addr]
07 ST_REG24 STA [X:Y] Store A in memory using [low_byte:word] registers.
08 ST_IMM24 STA [$0:$A0] Store register in memory location [bank:addr]
0A XCHG XCHG X, Y Swap dem two – X an Y trade place, quick quick
0D PUSHA PUSHA Save all registers in ye treasure chest
0E POPA POPA Get the registers back
  ST_PD 25     // pre-dec store.        STA [-, BLX]
  LD_FS 26     // load+forward step.    LDA [BLX, +]
  ST_FS 27     // store+forward step.   STA [BLX, +]
23 ADD_REG_IMM ADD X, $1234 Add immediate word value; X = X + immediate
24 SUB_REG_IMM SUB X, $ABCD Subtract immediate; X = X - immediate
25 MUL_REG_IMM MUL X, $100 Multiply by immediate; X:Y = X * immediate
26 DIV_REG_IMM DIV X, $10 Divide by immediate; X = quotient, Y = remainder
27 MOD_REG_IMM MOD X, $FF Modulo by immediate; X = X % immediate
28 ADDC ADDC X, Y Add with carry; X = X + Y + carry flag
29 SUBC SUBC X, Y Subtract with borrow; X = X - Y - borrow
30 ADDC_REG_IMM ADDC X, $5 Add imm w/carry; X = X + imm + carry
31 SUBC_REG_IMM SUBC X, $1 Subtract w/carry X = X - imm - borrow
36 TEST TEST dst, src Non-destructive AND
37 AND_IMM AND dst, imm Bitwise AND with immediate
38 OR_IMM OR dst, imm Bitwise OR with immediate
48 SHLC SHLC A Shift left Z, N, C
49 SHRC SHRC A Shift right Z, N, C
4A ROL ROL A Rotate left Z, N, C
4B ROR ROR A Rotate right Z, N, C
4C ROLC ROLC A Rotate left Z, N, C
4D RORC RORC A Rotate right Z, N, C
A0 SEZ SEZ Set zero flag Z
A1 SEN SEN Set negative flag N
A2 SEC SEC Set carry flag C
A3 SEV SEV Set overflow flag V
A4 SEE SEE Set Extra Flag (User flag) E
A5 SEF SEF Set Free Flag (User flag) F
A6 SEB SEB Set Bonus Flag (User flag) B
A7 SEU Set User Flag (User flag) U
A8 SED Set Debug Flag D
A9 SEI Set Enable Interrupt I
AA SSI Enable Sound System Interrupts S
AB CLZ Clear zero flag Z
AC CLN Clear negative flag N
AD CLC Clear carry flag C
AE CLV Clear overflow flag V
AF CLE CLE Clear E E
B0 CLF CLF Clear F Flag (user flag) F
B1 CLB B
B2 CLU U
B3 CLD D
B4 CLI CLI Clear Interrupt Flag I
B5 CSI CSI Clear Sound Interrupt S
  LD_IDXI 210     // indexed immediate: LDreg, [ptr + imm] signed byte immediate, -128 to +127
  LD_IDXR 211     // indexed register: LDreg, [ptr + reg] register offset
  ST_IDXI 212     // ST [ptr + imm], reg
  ST_IDXR 213     // ST [ptr + reg], reg
  

| FB | BASIC | Reserved | |

FC YIELD Yield thread priority Y
FD BREAK Reserved
FE NOP No operation
FF HALT Halt CPU (sets HALT flag) H

CISC instruction set

7 instructions. CISC style, usually inspired by VAX, 680×0, or other CISC-leaning processors.

8C MEMCOPY MEMCOPY src, dst, n Copy memory from ptr to ptr.
8D SCAN SCAN src, reg Scan ptr src for needle reg
8E CMPC3 CMPC3 ELM, FLD, C Compare Characters Z C
8F SKPC SKPC ELM, AL Skip characters
90 SKPC_IMM SKPC ELM, $20 Skip characters (immediate)
98 PAB PAB Pack low 4 bytes of A and low 4 bytes of B into AL
99 UAB UAB Unpack AL into low 4 bytes of AL and low 4 bytes of BL
C8 CASE CASE AL Jumptable instruction. Will CALL the address in IP+(reg*3)
C9 CASE3 CASE3 ELM, AL, AH VAX-style case. takes base, selector, limit.
CA CASEB CASEB ELM, AL, AH case-on-byte. takes base, selector, numrec.
CB CVTAN CVTAN AL Zone converter ASCII 0-Z to Number)
CC CVTNA CVNAT AL Zone converter 0-35 to ASCII '0' to 'Z'

Dictionary

here you will find information about each opcode.

$A0 SEZ
$A1 SEN
$A2 SEC
$A3 SEV
Sets the main CPU flags zero flag, negative flag, carry flag and overflow flag. If you are absolutely sure no intervening operations set these flags you can use them. For example, carry is unaffected by POP and MOV so it is used to return error or clear from some interrupts and routines. EX. JC @error.

$A4 SEE
Sets Exception flag. The execption flag is sometimes used by interrupts or the system to indicate an error, but in the absence of anything weird you can use it yourself. Consider it an 'Extra' flag.

$A5 SEF
Sets F flag. The “Flag” flag. It's flag. The 'free' flag? Used for 'First-statement' in BASIC. Considered safe for machine language programmer use.

$A6 SEB
Sets B flag. The alternate flag. 'bonus' flag? Used for BREAK in BASIC. Considered safe for machine language programmer use.

$A7 SEU
Sets USER flag. User-facing flag, not used by the system. Considered reserved for programmer use.

$A8 SED
Sets debug. Prints trace messages when on. Slows system down a lot. Trace messages may be removed in some versions.

$A9 SEI
Enables or turns off interrupts. If off, INT won't fire. Probably useless.

$AA SSI
Sets the Sound Interrupt flag. Currently managed by the KERNAL, not really important for users. Probably useless and might be removed later. Considered 'semi-reserved'.

#140 $8C MEMCOPY src, dst, reg
Copies bytes in reg from src to dst. Handles over-writes. Very fast MMU operation. Useful for copying strings if you know the length; int12_strcpy is a tight LDA/STA/JNZ loop, but this is just one opcode.

#141 $8D SCAN ELM, reg
Scan the bytes starting at ELM for the bytes in register reg. If register is 8-bit it will search for a byte. If it's a word, it will search for the word. Can be used to find targets for further keyword matching, as it can very quickly find a sequence of 1, 2, 3 or 4 bytes in memory. Can be used to calculate string length; scan for zero and compare pointer to string start.

#142 $8E CMPC3 ELM, FLD, C
Non-zero byte compare. Useful for comparing strings. Scan up to C characters. The total number of characters scanned will be returned in C. So, C will point to either the first matching character, or will contain the string length. Sets ZERO on a match. If zero is not set, they don't match and Carry indicates if the STRCMP is -1 (not set) or +1 (set).

#143 $8F SKPC ELM, reg
Anti-scan. Scans until the character/word/etc. is not found. If a word width or wider register is used, will skip by needle width. Ends with ELM pointing to the first non-matching character. Most of the time this is used to skip spaces: SKPC ELM, $20 ; skip spaces, ELM points after last space.

#153 $99 PAB
Pack the low 4 bits of AL and BL into AL. This is useful for BCD and 4bpp video mode.

Start:    [   AL   ][   BL   ]
          [....llll][....hhhh]

End:      [   AL   ][   BL   ]
          [hhhhllll][....hhhh]

#153 $99 UAB Unpack the 8 bits in AL into AL and BL and zeroes the four high bits of AL and BL. This is useful for BCD and 4bpp video mode.

Start:    [   AL   ][   BL   ]
          [hhhhllll][........]

End:      [   AL   ][   BL   ]
          [0000llll][0000hhhh]

#200 $C8 CASE selector, #limit
switch-case. Index an address from selector and CALL to it. Limit is an immediate value (0-255) that represents the length of the table. If selector > limit it will silently fall-through (not CALL). If you need to detect whether or not the CALL occurred it is suggested that the handlers produce an error code (the 'default' of which is that no handler was called). Table format: [addr][addr][addr]…

#201 $C9 CASE3 base, selector, limit
switch-case. Index an address from the table at base and CALL to it. Otherwise works like CASE, falling through whether or not the CALL occurred. Table format: [addr][addr][addr]…

#202 $CA CASEB base, selector, limit
switch-case-on-byte. Index an address from the table at base and jump to it. Works like CASE3 except that limit is not checked and the records are scanned instead of computed. This means you do not need to have a complete set of indexes to the table. Table format: [selector][addr][selector][addr][selector][addr]…

#203 $CB CVTAN reg8
Convert ASCII to number. Will convert ASCII characters in the range '0-Z' into the numbers 0-35. Overflow is set if it is not a digit (0-9), and carry will be set if it is not a hexidecimal digit (0-15). This is also a fast way to test if something is a number; MOV reg8, AL and CVTAN reg8 can test for digits with JO/JNO (JV/JNV). This instruction is designed to work with zoned decimal but can also work with zoned hexidecimal (this essentially means numbers in strings).

#204 $CC CVTNA reg8
Convert number to ASCII. Will convert the number 0 to 35 in a register to the ASCII characters '0' to 'Z'. Overflow is set if it is not a digit (0-9) and Carry is set if it is not a hexidecimal (0-F). This is the inverse of CVTAN. This instruction is designed to work with zoned decimal but can also work with zoned hexidecimal (this essentially means numbers in strings).

sd/isa.1778070764.txt.gz · Last modified: by appledog

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